Preview


Brink

Marooned. Desperate. At war. We go hands-on in the floating nightmare that is The Ark...


The stakes are high. Playing as a puny light-build Operative, we're hiding in a rusting ship's hull clutching a hacking device - edging closer and closer to the doorway and the terminal we're attempting to access.



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Red Dead Redemption

There's money to be made in a place like this.


I rode through the desert, with a horse with no name. And it was good to get out of the rain. But it was even better to lasso someone, drag them out into the bush, rob their corpse and then shoot down the vultures that came to eat it.



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Resonance of Fate

Tekken a bullet to the heart of the RPG.


Fed up with the JRPG clichés of swords, sorcery and snail-paced battles? So is tri-Ace. Over the course of an afternoon with the Japanese developer and its new title, we discover two things about the phrase 'traditional RPG'.



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The Dark Eye: Demonicon

Who said that grand RPGs needed to be lonely, one-player affairs?.


We've all been there. You're pulling your axe from the skull of a thorny creature, and you find yourself looking over at your AI companions.



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Pirates of the Caribbean: Armada of the Damned

Raise the Jolly Roger, it's time to press the Arrrr button.


If the Pirates of the Caribbean movies taught us anything, it's that not all buccaneers are ruthless cutthroats and villains. Some of them are rebellious cockerney geezers, others are heartbroken old men with tentacles growing on their chin.



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MotoGP 09/10

Is it worth scheduling a visit to your local GP?.


Behold, the second of two games this month that allow you to sit astride a monstrously powerful motorbike and throw yourself into corners with a brace of other wannabe organ donors.



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Nier

Where The Road meets The Lord of the Rings.


We're used to games companies being mysterious this early in a game's development. Not revealing concrete information can be attributed to a fear of revealing too much too early. But when you realise that the last work by the developer in question was the rather average Bullet Witch, you wonder if it's biting its tongue for much more worrying reasons.



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Alan Wake

If you go down to the woods today...


Thank your lucky stars that Alan Wake isn't a Project Natal game. Otherwise we'd all be exhausted from hours of sprinting away from shadowy creatures and sinister townsfolk.



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Just Cause 2

Grappling with control in an island paradise.


Size doesn't matter. Its what you do with it that counts. That's what we learnt from the original Just Cause, a sandbox espionage thriller that looked like a Travel Agents Summer Holiday poster but was sadly about as deep. The game's sun-soaked isle might have all the eye-catching appeal of a catwalk supermodel and had about as much meat on its bones.



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Way of the Samurai 3

Where patience is a virtue, but swordplay is but a button press away.


We dare you. We double dare you. We triple-dare you not to repeatedly glance at the 'draw sword' indicator that slowly flashes in every single cutscene of Way of the Samurai 3. Be it facing up to ruthless killers or even addressing a small boy, this open-world tale set in feudal Japan always gives you the choice to abandon discipline and be completely cold-hearted and ruthless.



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